Color test for the armors. I am drawn to the more muted ones. Since the point of this was to experiment with shapes, using muted colours or a monochromatic scheme would make it more about the shape and silhouette. A final version will appear in my gallery, so this will be the last post on this particular piece.
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I decided to design fantasy armours on basic shapes. Given that my comic is mainly populated by men (I realised I was operating on the default character = male rule about a year into scripting), I wanted to design female characters.
Not only did I want their silhouettes to be vastly different, but I wanted their body shapes, no matter how obscured by armour, to vary. I am working on a couple of game projects with friends and I need to stretch my fantasy designs. More on those projects later! For the visual novel project we are still hammering out the story. I may be posting some concepts later, depending on how much we want to keep under wraps until release! |
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December 2015
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